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a light read​

Exhibited at Playcrafting Winter Expo 2017

A Light Read is an experimental story machine that only requires patience. The only game action is a single button. Each press of the button generates a single word, however, the length of time in between words is variable. The game explores sunk cost and how much time players are willing to invest once they have already started the experience. 


Software development

Game design


Chao Hui Tu - Concept  & aesthetic design

Yue Lin - Hardware & game development

Chuck Kuan - Concept & fabrication design



Thermal Printer

Play Test 

At Playcrafting Winter Expo 2017

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